Papers - Sugiura, Yuta
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3D reconstruction of grasp posture using an embedded camera
N Kashiwagi, Y Sugiura, N Miyata, M Tada, M Sugimoto, H Saito
Kyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and … 2017
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3D Reconstruction of Hand Postures by Measuring Skin Deformation on Back Hand.
W Kuno, Y Sugiura, N Asano, W Kawai, M Sugimoto
ICAT-EGVE, 221-228 2017
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ACTUATE racket: designing intervention of user's performance through controlling angle of racket surface
K Masai, Y Sugiura, M Sugimoto
Proceedings of the 8th Augmented Human International Conference, 31 2017
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Recognition and mapping of facial expressions to avatar by embedded photo reflective sensors in head mounted display
K Suzuki, F Nakamura, J Otsuka, K Masai, Y Itoh, Y Sugiura, M Sugimoto
2017 IEEE Virtual Reality (VR), 177-185 2017
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RacketAvatar that expresses intention of avatar and user
K Masai, Y Sugiura, M Imai, M Sugimoto
HRI 2017-Companion of the 2017 ACM/IEEE International Conference on Human … 2017
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MuscleVR: detecting muscle shape deformation using a full body suit
A Shimazaki, Y Sugiura, D Mikami, T Kimura, M Sugimoto
Proceedings of the 8th Augmented Human International Conference, 15 2017
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Multi-Embodiment of Digital Humans in Virtual Reality for Assisting Human-Centered Ergonomics Design
K Fan, A Murai, N Miyata, Y Sugiura, M Tada
Augmented Human Research 2 (1), 7 2017
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Measuring grasp posture using an embedded camera
N Kashiwagi, Y Sugiura, N Miyata, M Tada, M Sugimoto, H Saito
2017 IEEE Winter Applications of Computer Vision Workshops (WACVW), 42-47 2017
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InsTangible: A tangible user interface combining pop-up cards with conductive ink printing
Y Zhao, Y Sugiura, M Tada, J Mitani
International Conference on Entertainment Computing, 72-80 2017
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Grassffiti: 芝生をパブリックディスプレイにする手法
杉浦裕太, 戸田光紀, 菊地高史, 星貴之, 神山洋一, 五十嵐健夫, ...
映像情報メディア学会誌 71 (11), J280-J282 2017
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Grassffiti: Turning grass fields into public displays
Y Sugiura, K Toda, T Kikuchi, T Hoshif, Y Kamiyama, T Igarashi, M Inami
Kyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and … 2017
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Facial performance capture by embedded photo reflective sensors on a smart eyewear
N Asano, K Masai, Y Sugiura, M Sugimoto
Proceedings of the 27th International Conference on Artificial Reality and … 2017
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Evaluation of facial expression recognition by a smart eyewear for facial direction changes, repeatability, and positional drift
K Masai, K Kunze, Y Sugiura, M Ogata, M Inami, M Sugimoto
ACM Transactions on Interactive Intelligent Systems (TiiS) 7 (4), 15 2017
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Estimation of 3D finger postures with wearable device measuring skin deformation on back of hand
W Kuno, Y Sugiura, N Asano, W Kawai, M Sugimoto
Proceedings of the 27th International Conference on Artificial Reality and … 2017
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EC42-第 10 回のメタ研の報告
長谷川晶一, 杉浦裕太, 稲見昌彦, 片寄晴弘, 阪口紗季, 佐々木智也, ...
研究報告エンタテインメントコンピューティング (EC) 2017 (21), 1-11 2017
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EarTouch: 耳の入力インタフェース化
菊地高史, 正井克俊, 杉本麻樹, 杉浦裕太
日本バーチャルリアリティ学会論文誌 22 (4), 477-483 2017
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EarTouch: turning the ear into an input surface
T Kikuchi, Y Sugiura, K Masai, M Sugimoto, BH Thomas
Proceedings of the 19th International Conference on Human-Computer … 2017
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DecoTouch: Turning the forehead as input surface for head mounted display
K Yamashita, Y Sugiura, T Kikuchi, M Sugimoto
International Conference on Entertainment Computing, 481-484 2017
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DanceDanceThumb: Tablet app for rehabilitation for carpal tunnel syndrome
T Watanabe, Y Sugiura, N Miyata, K Fujita, A Nimura, M Sugimoto
International Conference on Entertainment Computing, 473-476 2017
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Control device, control method, and program
H Kim, S Kasahara, M Inami, K Minamizawa, Y Sugiura, Y Mizushina
US Patent App. 15/510,557 2017